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AI Insights · Timothy · July 2022

Top 5 City Building Games on iOS in Egypt: Q2 2022

Discover the performance of the top 5 city building games on iOS in Egypt during Q2 2022, focusing on trends in downloads, revenue, and active users.

Top 5 City Building Games on iOS in Egypt: Q2 2022

In the second quarter of 2022, the leading city building games on iOS in Egypt showcased distinct trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts saw its weekly revenue peak at $406 in early May, with a notable decline towards the end of June, finishing at $148. Downloads fluctuated, starting at 369 at the end of March, hitting a low of 62 at the end of May, and rebounding to 302 by the end of June. Active users showed a mix of highs and lows, starting at 1.8K in late March, dropping to 1.1K in early June, and rising again to 2K by the end of the quarter.

My Town - City Life Story game from My Town Games LTD experienced consistent download numbers, ranging from 125 to 204 weekly. Active users also showed stability, growing from 224 in late March to 263 by the end of June. However, revenue was minimal, with only a few dollars recorded in early April and May.

Nvizzio Creations's MONOPOLY Tycoon had varied downloads, peaking at 328 in mid-May before declining to 44 by the end of June. Revenue saw a peak of $52 in mid-April, followed by a steady decline, with no revenue recorded in the last three weeks of June. Active users followed a similar trend, starting at 90 in late March and ending at 64 by the end of June.

Megapolis: City Building Sim by Social Quantum showed modest revenue, with the highest being $94 in early May. Downloads were relatively low but peaked at 138 in early May. Active users showed slight fluctuations, with a peak of 167 in early May and ending at 121 by the end of June.

Finally, Land of Empires: Immortal from Nuverse, which launched in mid-April, saw its highest revenue of $185 in mid-June. Downloads varied, starting at 58 and experiencing highs of 139 in early May. Active users grew from 39 in mid-April to 104 in early May, stabilizing around 74 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022